
Scriptable Object Data Browser (Unity)
A downloadable tool
The Scriptable Object Data Browser for Unity allows you to organize and edit the properties of all your Scriptable Objects in one place, similar to how one might use a spreadsheet to edit static game data more traditionally. It also allows you to follow references to other Scriptable Objects referenced by an object that’s being edited, so you can edit multiple related data objects all at once.
I’ve personally found it’s sped up interacting with static game data quite a bit, and allows me to stay more focused on what I’m working on rather than clicking around all over my project trying to find where some data is located.
Information on how to use the tool can be found in Data Browser Readme.pdf inside the ScriptableObjectDataBrowser folder after downloading the asset.
This package is dependent on the NaughtyAttributes Unity Asset, so you will need to import that asset into your project before Simple Sprite Combine will compile.
This asset uses SerializableDictionary, which is licensed under the MIT License. It has been included inside the package since it is no longer supported in the Asset Store. See the Third Party Notices.md file in the package for more details.
Published | 1 day ago |
Status | Released |
Category | Tool |
Author | Fletcher |
Made with | Unity |
Tags | data, organization, project, sourcecode, Unity, utility |
Code license | MIT License |
Links | Support |
Download
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